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		<title>mineprogramming wiki - Вклад участника [ru]</title>
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		<updated>2026-09-11T21:04:01Z</updated>
		<subtitle>Вклад участника</subtitle>
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	<entry>
		<id>https://wiki.mineprogramming.org/index.php?title=ModPE/Player&amp;diff=2615</id>
		<title>ModPE/Player</title>
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				<updated>2023-03-30T16:06:37Z</updated>
		
		<summary type="html">&lt;p&gt;176.108.124.216: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Player - объект ModPE API, предназначеный для работы с игроком.&lt;br /&gt;
&lt;br /&gt;
=== Player.addExp ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int)&lt;br /&gt;
&lt;br /&gt;
=== Player.addItemCreativeInv ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int, par2int, par3int)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-parser-output&amp;quot;&amp;gt;&lt;br /&gt;
=== Player.addItemInventory ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int, par2int, par3int)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Player.canFly ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Player.clearInventorySlot&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Параметры: (par1int)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Player.enchant ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int, par2int, par3int)&lt;br /&gt;
&lt;br /&gt;
=== Player.getArmorSlot ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int)&lt;br /&gt;
&lt;br /&gt;
=== Player.getArmorSlotDamage ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int)&lt;br /&gt;
&lt;br /&gt;
=== Player.getCarriedItem ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getCarriedItemCount ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getCarriedItemData ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Player.getDimension&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Нету параметров&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Player.getEnchantments ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int)&lt;br /&gt;
&lt;br /&gt;
=== Player.getEntity ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getExhaustion ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getExp ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getHunger ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getInventorySlot ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int)&lt;br /&gt;
&lt;br /&gt;
=== Player.getInventorySlotCount ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int)&lt;br /&gt;
&lt;br /&gt;
=== Player.getInventorySlotData ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int)&lt;br /&gt;
&lt;br /&gt;
=== Player.getItemCustomName ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int)&lt;br /&gt;
&lt;br /&gt;
=== Player.getLevel ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getName ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1Object)&lt;br /&gt;
&lt;br /&gt;
=== Player.getPointedBlockData ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getPointedBlockId ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getPointedBlockSide ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getPointedBlockX ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getPointedBlockY ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getPointedBlockZ ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getPointedEntity ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getPointedVecX ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getPointedVecY ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getPointedVecZ ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getSaturation ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getScore ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getSelectedSlotId ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Player.getX&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Нету параметров&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Player.getY ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.getZ ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.isFlying ===&lt;br /&gt;
&lt;br /&gt;
Нету параметров&lt;br /&gt;
&lt;br /&gt;
=== Player.isPlayer ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1Object)&lt;br /&gt;
&lt;br /&gt;
=== Player.setArmorSlot ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int, par2int, par3int)&lt;br /&gt;
&lt;br /&gt;
=== Player.setCanFly ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1boolean)&lt;br /&gt;
&lt;br /&gt;
=== Player.setExhaustion ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1double)&lt;br /&gt;
&lt;br /&gt;
=== Player.setExp ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1double)&lt;br /&gt;
&lt;br /&gt;
=== Player.setFlying ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1boolean)&lt;br /&gt;
&lt;br /&gt;
=== Player.setHealth ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int)&lt;br /&gt;
&lt;br /&gt;
=== Player.setHunger ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1double)&lt;br /&gt;
&lt;br /&gt;
=== Player.setInventorySlot ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int, par2int, par3int, par4int)&lt;br /&gt;
&lt;br /&gt;
=== Player.setItemCustomName ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int, par2String)&lt;br /&gt;
&lt;br /&gt;
=== Player.setLevel ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int)&lt;br /&gt;
&lt;br /&gt;
=== Player.setSaturation ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1double)&lt;br /&gt;
&lt;br /&gt;
=== Player.setSelectedSlotId ===&lt;br /&gt;
&lt;br /&gt;
Параметры: (par1int)&lt;/div&gt;</summary>
		<author><name>176.108.124.216</name></author>	</entry>

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