Admin (обсуждение | вклад) (Created page with " Level - объект ModPE API, предназначеный для работы с картой. === Level.addParticle === (par1Object, par2double, par3double, par4double,...") |
Admin (обсуждение | вклад) |
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=== Level.addParticle === | === Level.addParticle === | ||
− | (par1Object, par2double, par3double, par4double, par5double, par6double, par7double, par8int) | + | Параметры: (par1Object, par2double, par3double, par4double, par5double, par6double, par7double, par8int) |
=== Level.biomeIdToName === | === Level.biomeIdToName === | ||
− | (par1int) | + | Параметры: (par1int) |
=== Level.canSeeSky === | === Level.canSeeSky === | ||
− | (par1int, par2int, par3int) | + | Параметры: (par1int, par2int, par3int) |
=== Level.destroyBlock === | === Level.destroyBlock === | ||
− | (par1int, par2int, par3int, par4boolean) | + | Параметры: (par1int, par2int, par3int, par4boolean) |
=== Level.dropItem === | === Level.dropItem === | ||
− | (par1double, par2double, par3double, par4double, par5int, par6int, par7int) | + | Параметры: (par1double, par2double, par3double, par4double, par5int, par6int, par7int) |
=== Level.explode === | === Level.explode === | ||
− | (par1double, par2double, par3double, par4double, par5boolean, par6boolean, par7double) | + | Параметры: (par1double, par2double, par3double, par4double, par5boolean, par6boolean, par7double) |
=== Level.getAddress === | === Level.getAddress === | ||
+ | |||
+ | Нет параметров | ||
=== Level.getBiome === | === Level.getBiome === | ||
− | (par1int, par2int) | + | Параметры: (par1int, par2int) |
=== Level.getBiomeName === | === Level.getBiomeName === | ||
− | (par1int, par2int) | + | Параметры: (par1int, par2int) |
=== Level.getBrightness === | === Level.getBrightness === | ||
− | (par1int, par2int, par3int) | + | Параметры: (par1int, par2int, par3int) |
=== Level.getChestSlot === | === Level.getChestSlot === | ||
− | (par1int, par2int, par3int, par4int) | + | Параметры: (par1int, par2int, par3int, par4int) |
=== Level.getChestSlotCount === | === Level.getChestSlotCount === | ||
− | (par1int, par2int, par3int, par4int) | + | Параметры: (par1int, par2int, par3int, par4int) |
=== Level.getChestSlotCustomName === | === Level.getChestSlotCustomName === | ||
− | (par1int, par2int, par3int, par4int) | + | Параметры: (par1int, par2int, par3int, par4int) |
=== Level.getChestSlotData === | === Level.getChestSlotData === | ||
− | (par1int, par2int, par3int, par4int) | + | Параметры: (par1int, par2int, par3int, par4int) |
=== Level.getData === | === Level.getData === | ||
− | (par1int, par2int, par3int) | + | Параметры: (par1int, par2int, par3int) |
=== Level.getDifficulty === | === Level.getDifficulty === | ||
+ | |||
+ | Нет параметров | ||
=== Level.getFurnaceSlot === | === Level.getFurnaceSlot === | ||
− | (par1int, par2int, par3int, par4int) | + | Параметры: (par1int, par2int, par3int, par4int) |
=== Level.getFurnaceSlotCount === | === Level.getFurnaceSlotCount === | ||
− | (par1int, par2int, par3int, par4int) | + | Параметры: (par1int, par2int, par3int, par4int) |
=== Level.getFurnaceSlotData === | === Level.getFurnaceSlotData === | ||
− | (par1int, par2int, par3int, par4int) | + | Параметры: (par1int, par2int, par3int, par4int) |
=== Level.getGameMode === | === Level.getGameMode === | ||
+ | |||
+ | Нет параметров | ||
=== Level.getGrassColor === | === Level.getGrassColor === | ||
− | (par1int, par2int) | + | Параметры: (par1int, par2int) |
=== Level.getLightningLevel === | === Level.getLightningLevel === | ||
+ | |||
+ | Нет параметров | ||
=== Level.getRainLevel === | === Level.getRainLevel === | ||
+ | |||
+ | Нет параметров | ||
=== Level.getSignText === | === Level.getSignText === | ||
− | (par1int, par2int, par3int, par4int) | + | Параметры: (par1int, par2int, par3int, par4int) |
=== Level.getSpawnerEntityType === | === Level.getSpawnerEntityType === | ||
− | (par1int, par2int, par3int) | + | Параметры: (par1int, par2int, par3int) |
=== Level.getTile === | === Level.getTile === | ||
− | (par1int, par2int, par3int) | + | Параметры: (par1int, par2int, par3int) |
=== Level.getTime === | === Level.getTime === | ||
+ | |||
+ | Нет параметров | ||
=== Level.getWorldDir === | === Level.getWorldDir === | ||
+ | |||
+ | Нет параметров | ||
=== Level.getWorldName === | === Level.getWorldName === | ||
+ | |||
+ | Нет параметров | ||
=== Level.playSound === | === Level.playSound === | ||
− | (par1double, par2double, par3double, par4String, par5double, par6double) | + | Параметры: (par1double, par2double, par3double, par4String, par5double, par6double) |
=== Level.playSoundEnt === | === Level.playSoundEnt === | ||
− | (par1Object, par2String, par3double, par4double) | + | Параметры: (par1Object, par2String, par3double, par4double) |
=== Level.setBlockExtraData === | === Level.setBlockExtraData === | ||
− | (par1int, par2int, par3int, par4int) | + | Параметры: (par1int, par2int, par3int, par4int) |
=== Level.setChestSlot === | === Level.setChestSlot === | ||
− | (par1int, par2int, par3int, par4int, par5int, par6int, par7int) | + | Параметры: (par1int, par2int, par3int, par4int, par5int, par6int, par7int) |
=== Level.setChestSlotCustomName === | === Level.setChestSlotCustomName === | ||
− | (par1int, par2int, par3int, par4int, par5String) | + | Параметры: (par1int, par2int, par3int, par4int, par5String) |
=== Level.setDifficulty === | === Level.setDifficulty === | ||
− | (par1int) | + | Параметры: (par1int) |
=== Level.setFurnaceSlot === | === Level.setFurnaceSlot === | ||
− | (par1int, par2int, par3int, par4int, par5int, par6int, par7int) | + | Параметры: (par1int, par2int, par3int, par4int, par5int, par6int, par7int) |
=== Level.setGameMode === | === Level.setGameMode === | ||
− | (par1int) | + | Параметры: (par1int) |
=== Level.setGrassColor === | === Level.setGrassColor === | ||
− | (par1int, par2int, par3int) | + | Параметры: (par1int, par2int, par3int) |
=== Level.setLightningLevel === | === Level.setLightningLevel === | ||
− | (par1double) | + | Параметры: (par1double) |
=== Level.setNightMode === | === Level.setNightMode === | ||
− | (par1boolean) | + | Параметры: (par1boolean) |
=== Level.setRainLevel === | === Level.setRainLevel === | ||
− | (par1double) | + | Параметры: (par1double) |
=== Level.setSignText === | === Level.setSignText === | ||
− | (par1int, par2int, par3int, par4int, par5String) | + | Параметры: (par1int, par2int, par3int, par4int, par5String) |
=== Level.setSpawn === | === Level.setSpawn === | ||
− | (par1int, par2int, par3int) | + | Параметры: (par1int, par2int, par3int) |
=== Level.setSpawnerEntityType === | === Level.setSpawnerEntityType === | ||
− | (par1int, par2int, par3int, par4int) | + | Параметры: (par1int, par2int, par3int, par4int) |
=== Level.setTile === | === Level.setTile === | ||
− | (par1int, par2int, par3int, par4int, par5int) | + | Параметры: (par1int, par2int, par3int, par4int, par5int) |
=== Level.setTime === | === Level.setTime === | ||
− | (par1int) | + | Параметры: (par1int) |
=== Level.spawnChicken === | === Level.spawnChicken === | ||
− | (par1double, par2double, par3double, par4String) | + | Параметры: (par1double, par2double, par3double, par4String) |
=== Level.spawnCow === | === Level.spawnCow === | ||
− | (par1double, par2double, par3double, par4String) | + | Параметры: (par1double, par2double, par3double, par4String) |
=== Level.spawnMob === | === Level.spawnMob === | ||
− | (par1double, par2double, par3double, par4int, par5String) | + | Параметры: (par1double, par2double, par3double, par4int, par5String) |
Level - объект ModPE API, предназначеный для работы с картой.
Параметры: (par1Object, par2double, par3double, par4double, par5double, par6double, par7double, par8int)
Параметры: (par1int)
Параметры: (par1int, par2int, par3int)
Параметры: (par1int, par2int, par3int, par4boolean)
Параметры: (par1double, par2double, par3double, par4double, par5int, par6int, par7int)
Параметры: (par1double, par2double, par3double, par4double, par5boolean, par6boolean, par7double)
Нет параметров
Параметры: (par1int, par2int)
Параметры: (par1int, par2int)
Параметры: (par1int, par2int, par3int)
Параметры: (par1int, par2int, par3int, par4int)
Параметры: (par1int, par2int, par3int, par4int)
Параметры: (par1int, par2int, par3int, par4int)
Параметры: (par1int, par2int, par3int, par4int)
Параметры: (par1int, par2int, par3int)
Нет параметров
Параметры: (par1int, par2int, par3int, par4int)
Параметры: (par1int, par2int, par3int, par4int)
Параметры: (par1int, par2int, par3int, par4int)
Нет параметров
Параметры: (par1int, par2int)
Нет параметров
Нет параметров
Параметры: (par1int, par2int, par3int, par4int)
Параметры: (par1int, par2int, par3int)
Параметры: (par1int, par2int, par3int)
Нет параметров
Нет параметров
Нет параметров
Параметры: (par1double, par2double, par3double, par4String, par5double, par6double)
Параметры: (par1Object, par2String, par3double, par4double)
Параметры: (par1int, par2int, par3int, par4int)
Параметры: (par1int, par2int, par3int, par4int, par5int, par6int, par7int)
Параметры: (par1int, par2int, par3int, par4int, par5String)
Параметры: (par1int)
Параметры: (par1int, par2int, par3int, par4int, par5int, par6int, par7int)
Параметры: (par1int)
Параметры: (par1int, par2int, par3int)
Параметры: (par1double)
Параметры: (par1boolean)
Параметры: (par1double)
Параметры: (par1int, par2int, par3int, par4int, par5String)
Параметры: (par1int, par2int, par3int)
Параметры: (par1int, par2int, par3int, par4int)
Параметры: (par1int, par2int, par3int, par4int, par5int)
Параметры: (par1int)
Параметры: (par1double, par2double, par3double, par4String)
Параметры: (par1double, par2double, par3double, par4String)
Параметры: (par1double, par2double, par3double, par4int, par5String)