Level — различия между версиями

(Created page with " Level - объект ModPE API, предназначеный для работы с картой. === Level.addParticle === (par1Object, par2double, par3double, par4double,...")
 
Строка 4: Строка 4:
 
=== Level.addParticle ===
 
=== Level.addParticle ===
  
(par1Object, par2double, par3double, par4double, par5double, par6double, par7double, par8int)
+
Параметры: (par1Object, par2double, par3double, par4double, par5double, par6double, par7double, par8int)
  
 
=== Level.biomeIdToName ===
 
=== Level.biomeIdToName ===
  
(par1int)
+
Параметры: (par1int)
  
 
=== Level.canSeeSky ===
 
=== Level.canSeeSky ===
  
(par1int, par2int, par3int)
+
Параметры: (par1int, par2int, par3int)
  
 
=== Level.destroyBlock ===
 
=== Level.destroyBlock ===
  
(par1int, par2int, par3int, par4boolean)
+
Параметры: (par1int, par2int, par3int, par4boolean)
  
 
=== Level.dropItem ===
 
=== Level.dropItem ===
  
(par1double, par2double, par3double, par4double, par5int, par6int, par7int)
+
Параметры: (par1double, par2double, par3double, par4double, par5int, par6int, par7int)
  
 
=== Level.explode ===
 
=== Level.explode ===
  
(par1double, par2double, par3double, par4double, par5boolean, par6boolean, par7double)
+
Параметры: (par1double, par2double, par3double, par4double, par5boolean, par6boolean, par7double)
  
 
=== Level.getAddress ===
 
=== Level.getAddress ===
 +
 +
Нет параметров
  
 
=== Level.getBiome ===
 
=== Level.getBiome ===
  
(par1int, par2int)
+
Параметры: (par1int, par2int)
  
 
=== Level.getBiomeName ===
 
=== Level.getBiomeName ===
  
(par1int, par2int)
+
Параметры: (par1int, par2int)
  
 
=== Level.getBrightness ===
 
=== Level.getBrightness ===
  
(par1int, par2int, par3int)
+
Параметры: (par1int, par2int, par3int)
  
 
=== Level.getChestSlot ===
 
=== Level.getChestSlot ===
  
(par1int, par2int, par3int, par4int)
+
Параметры: (par1int, par2int, par3int, par4int)
  
 
=== Level.getChestSlotCount ===
 
=== Level.getChestSlotCount ===
  
(par1int, par2int, par3int, par4int)
+
Параметры: (par1int, par2int, par3int, par4int)
  
 
=== Level.getChestSlotCustomName ===
 
=== Level.getChestSlotCustomName ===
  
(par1int, par2int, par3int, par4int)
+
Параметры: (par1int, par2int, par3int, par4int)
  
 
=== Level.getChestSlotData ===
 
=== Level.getChestSlotData ===
  
(par1int, par2int, par3int, par4int)
+
Параметры: (par1int, par2int, par3int, par4int)
  
 
=== Level.getData ===
 
=== Level.getData ===
  
(par1int, par2int, par3int)
+
Параметры: (par1int, par2int, par3int)
  
 
=== Level.getDifficulty ===
 
=== Level.getDifficulty ===
 +
 +
Нет параметров
  
 
=== Level.getFurnaceSlot ===
 
=== Level.getFurnaceSlot ===
  
(par1int, par2int, par3int, par4int)
+
Параметры: (par1int, par2int, par3int, par4int)
  
 
=== Level.getFurnaceSlotCount ===
 
=== Level.getFurnaceSlotCount ===
  
(par1int, par2int, par3int, par4int)
+
Параметры: (par1int, par2int, par3int, par4int)
  
 
=== Level.getFurnaceSlotData ===
 
=== Level.getFurnaceSlotData ===
  
(par1int, par2int, par3int, par4int)
+
Параметры: (par1int, par2int, par3int, par4int)
  
 
=== Level.getGameMode ===
 
=== Level.getGameMode ===
 +
 +
Нет параметров
  
 
=== Level.getGrassColor ===
 
=== Level.getGrassColor ===
  
(par1int, par2int)
+
Параметры: (par1int, par2int)
  
 
=== Level.getLightningLevel ===
 
=== Level.getLightningLevel ===
 +
 +
Нет параметров
  
 
=== Level.getRainLevel ===
 
=== Level.getRainLevel ===
 +
 +
Нет параметров
  
 
=== Level.getSignText ===
 
=== Level.getSignText ===
  
(par1int, par2int, par3int, par4int)
+
Параметры: (par1int, par2int, par3int, par4int)
  
 
=== Level.getSpawnerEntityType ===
 
=== Level.getSpawnerEntityType ===
  
(par1int, par2int, par3int)
+
Параметры: (par1int, par2int, par3int)
  
 
=== Level.getTile ===
 
=== Level.getTile ===
  
(par1int, par2int, par3int)
+
Параметры: (par1int, par2int, par3int)
  
 
=== Level.getTime ===
 
=== Level.getTime ===
 +
 +
Нет параметров
  
 
=== Level.getWorldDir ===
 
=== Level.getWorldDir ===
 +
 +
Нет параметров
  
 
=== Level.getWorldName ===
 
=== Level.getWorldName ===
 +
 +
Нет параметров
  
 
=== Level.playSound ===
 
=== Level.playSound ===
  
(par1double, par2double, par3double, par4String, par5double, par6double)
+
Параметры: (par1double, par2double, par3double, par4String, par5double, par6double)
  
 
=== Level.playSoundEnt ===
 
=== Level.playSoundEnt ===
  
(par1Object, par2String, par3double, par4double)
+
Параметры: (par1Object, par2String, par3double, par4double)
  
 
=== Level.setBlockExtraData ===
 
=== Level.setBlockExtraData ===
  
(par1int, par2int, par3int, par4int)
+
Параметры: (par1int, par2int, par3int, par4int)
  
 
=== Level.setChestSlot ===
 
=== Level.setChestSlot ===
  
(par1int, par2int, par3int, par4int, par5int, par6int, par7int)
+
Параметры: (par1int, par2int, par3int, par4int, par5int, par6int, par7int)
  
 
=== Level.setChestSlotCustomName ===
 
=== Level.setChestSlotCustomName ===
  
(par1int, par2int, par3int, par4int, par5String)
+
Параметры: (par1int, par2int, par3int, par4int, par5String)
  
 
=== Level.setDifficulty ===
 
=== Level.setDifficulty ===
  
(par1int)
+
Параметры: (par1int)
  
 
=== Level.setFurnaceSlot ===
 
=== Level.setFurnaceSlot ===
  
(par1int, par2int, par3int, par4int, par5int, par6int, par7int)
+
Параметры: (par1int, par2int, par3int, par4int, par5int, par6int, par7int)
  
 
=== Level.setGameMode ===
 
=== Level.setGameMode ===
  
(par1int)
+
Параметры: (par1int)
  
 
=== Level.setGrassColor ===
 
=== Level.setGrassColor ===
  
(par1int, par2int, par3int)
+
Параметры: (par1int, par2int, par3int)
  
 
=== Level.setLightningLevel ===
 
=== Level.setLightningLevel ===
  
(par1double)
+
Параметры: (par1double)
  
 
=== Level.setNightMode ===
 
=== Level.setNightMode ===
  
(par1boolean)
+
Параметры: (par1boolean)
  
 
=== Level.setRainLevel ===
 
=== Level.setRainLevel ===
  
(par1double)
+
Параметры: (par1double)
  
 
=== Level.setSignText ===
 
=== Level.setSignText ===
  
(par1int, par2int, par3int, par4int, par5String)
+
Параметры: (par1int, par2int, par3int, par4int, par5String)
  
 
=== Level.setSpawn ===
 
=== Level.setSpawn ===
  
(par1int, par2int, par3int)
+
Параметры: (par1int, par2int, par3int)
  
 
=== Level.setSpawnerEntityType ===
 
=== Level.setSpawnerEntityType ===
  
(par1int, par2int, par3int, par4int)
+
Параметры: (par1int, par2int, par3int, par4int)
  
 
=== Level.setTile ===
 
=== Level.setTile ===
  
(par1int, par2int, par3int, par4int, par5int)
+
Параметры: (par1int, par2int, par3int, par4int, par5int)
  
 
=== Level.setTime ===
 
=== Level.setTime ===
  
(par1int)
+
Параметры: (par1int)
  
 
=== Level.spawnChicken ===
 
=== Level.spawnChicken ===
  
(par1double, par2double, par3double, par4String)
+
Параметры: (par1double, par2double, par3double, par4String)
  
 
=== Level.spawnCow ===
 
=== Level.spawnCow ===
  
(par1double, par2double, par3double, par4String)
+
Параметры: (par1double, par2double, par3double, par4String)
  
 
=== Level.spawnMob ===
 
=== Level.spawnMob ===
  
(par1double, par2double, par3double, par4int, par5String)
+
Параметры: (par1double, par2double, par3double, par4int, par5String)

Версия 22:25, 14 апреля 2017

Level - объект ModPE API, предназначеный для работы с картой.

Level.addParticle

Параметры: (par1Object, par2double, par3double, par4double, par5double, par6double, par7double, par8int)

Level.biomeIdToName

Параметры: (par1int)

Level.canSeeSky

Параметры: (par1int, par2int, par3int)

Level.destroyBlock

Параметры: (par1int, par2int, par3int, par4boolean)

Level.dropItem

Параметры: (par1double, par2double, par3double, par4double, par5int, par6int, par7int)

Level.explode

Параметры: (par1double, par2double, par3double, par4double, par5boolean, par6boolean, par7double)

Level.getAddress

Нет параметров

Level.getBiome

Параметры: (par1int, par2int)

Level.getBiomeName

Параметры: (par1int, par2int)

Level.getBrightness

Параметры: (par1int, par2int, par3int)

Level.getChestSlot

Параметры: (par1int, par2int, par3int, par4int)

Level.getChestSlotCount

Параметры: (par1int, par2int, par3int, par4int)

Level.getChestSlotCustomName

Параметры: (par1int, par2int, par3int, par4int)

Level.getChestSlotData

Параметры: (par1int, par2int, par3int, par4int)

Level.getData

Параметры: (par1int, par2int, par3int)

Level.getDifficulty

Нет параметров

Level.getFurnaceSlot

Параметры: (par1int, par2int, par3int, par4int)

Level.getFurnaceSlotCount

Параметры: (par1int, par2int, par3int, par4int)

Level.getFurnaceSlotData

Параметры: (par1int, par2int, par3int, par4int)

Level.getGameMode

Нет параметров

Level.getGrassColor

Параметры: (par1int, par2int)

Level.getLightningLevel

Нет параметров

Level.getRainLevel

Нет параметров

Level.getSignText

Параметры: (par1int, par2int, par3int, par4int)

Level.getSpawnerEntityType

Параметры: (par1int, par2int, par3int)

Level.getTile

Параметры: (par1int, par2int, par3int)

Level.getTime

Нет параметров

Level.getWorldDir

Нет параметров

Level.getWorldName

Нет параметров

Level.playSound

Параметры: (par1double, par2double, par3double, par4String, par5double, par6double)

Level.playSoundEnt

Параметры: (par1Object, par2String, par3double, par4double)

Level.setBlockExtraData

Параметры: (par1int, par2int, par3int, par4int)

Level.setChestSlot

Параметры: (par1int, par2int, par3int, par4int, par5int, par6int, par7int)

Level.setChestSlotCustomName

Параметры: (par1int, par2int, par3int, par4int, par5String)

Level.setDifficulty

Параметры: (par1int)

Level.setFurnaceSlot

Параметры: (par1int, par2int, par3int, par4int, par5int, par6int, par7int)

Level.setGameMode

Параметры: (par1int)

Level.setGrassColor

Параметры: (par1int, par2int, par3int)

Level.setLightningLevel

Параметры: (par1double)

Level.setNightMode

Параметры: (par1boolean)

Level.setRainLevel

Параметры: (par1double)

Level.setSignText

Параметры: (par1int, par2int, par3int, par4int, par5String)

Level.setSpawn

Параметры: (par1int, par2int, par3int)

Level.setSpawnerEntityType

Параметры: (par1int, par2int, par3int, par4int)

Level.setTile

Параметры: (par1int, par2int, par3int, par4int, par5int)

Level.setTime

Параметры: (par1int)

Level.spawnChicken

Параметры: (par1double, par2double, par3double, par4String)

Level.spawnCow

Параметры: (par1double, par2double, par3double, par4String)

Level.spawnMob

Параметры: (par1double, par2double, par3double, par4int, par5String)